Author Archive for faiqulihsan

17
Nov
09

T0831 – Lynda.Com – 2D Character Animation Training

Lynda.Com.2D.Character.Animation.Training-iRONiSO
Release Date:November 14, 2009
http://www.lynda.com/home/DisplayCourseN.aspx?lpk2=734
17
Nov
09

T0830 – Adobe Photoshop cs4 digital classroom DVD

17
Nov
09

T0829 – Masters of Wedding Photography Vol.1,2

Sample from our new Masters of Wedding Photography

The Masters of Wedding Photography DVD features over 2 hours of in-depth film footage, with 5 of the World’s top wedding photographers, making this the definitive Wedding Photography DVD.Filmed over a total of 2 years, on location in Los Angeles, Georgia USA, Sydney Australia and England. The Masters of Wedding Photography DVD features World renowned photographers Denis Reggie, Joe Buissink, Jeff Ascough, Martin Schembri and Yervant working in real life situations.

This unique film is a close up and personal insight into the working world of photographers at the very top of their profession, and is priced at an incredibly competitive $195 US Dollars + P&P ( or £100 GBP + P&P for the PAL version ).

Watch Joe Buissink present his prints, describing the remarkable story behind the images. Listen to Denis Reggie, ( The Godfather of Wedding Photojournalism) , speak about his passion for the medium. Marvel at the direction of Martin Schembri as he works with a bridal party. Follow Yervant through the streets of downtown Sydney as this master of the digital age works his magic. Then take a trip to leafy England and watch Jeff Ascough capture his subjects using rangefinder cameras.

01
Nov
09

T0827 – KURV Studios – LightWave 3D 9 Adaptive Pixel Subdivision

KURV Studios - LightWave 3D 9 Adaptive Pixel Subdivision

: DESCRIPTION

This video not only covers how to use this new tool in LightWave 3D 9
but it also goes into real world examples.

The videos starts off showing you how APS works and how to properly
implement it into your next model. Next Larry moved on to showing you
different ways to change the subdivision level in LightWave 3D.

Lastly Larry goes into a real world application showing all the various
ways APS can improve your render, modeling and workflow.
01
Nov
09

T0826 – Fxphd – Compositor’s Guide to Nuke

Renowned providers of online training for VFX professionals – Fxphd � have teamed up with The Foundry to bring you �The Compositor�s Guide To Nuke�. fxphd.com professor, Sean Devereaux, takes you through the core elements of this powerful compositing application.

Section 1 – Interface and Nodes
Section 2 – Images and Channels
Section 3 – Mattes and Rotoscoping
Section 4 – Colour and Grading
Section 5 – Image Transformations
Section 6 – 3D Compositing
Section 7 – Stereoscopic Compositing
Section 8 – Expressions and Gizmos

I have been a post grad at FXPHD since early 2007 and the level at which they do everything is at a higher caliber then anything out there for training in the visual effects,post production,3d and motion graphics field. The new summer term is coming up in about a week so check out the 0 or zero week sneak peek that will be up on the site(link below). FXPHD partners with so many great professionals in so many mediums from Stu Machwitz(Prolost),Mark Christensen(Flowseeker) and way to many heavy hitters in the post ,vfx and 3d industry.The training on Nuke has been especially good being that Shake has been left to wallow (even though still heavily used by me and alot of others). The Foundry has stepped it up nicely with Nuke 5 and a nice revamp to the UI and so many other features I will just let you be the judge . If you are into learning about editing,compositing,RED,Maya,Motion tracking ,3d, Color ,Cinema 4d(the list goes on) it would be in your best interest to check out FXPHD.COM

01
Nov
09

T0825 – fxphd Background Fundamentals 204


We wanted to lay out the game ahead in more detail than we ever have before – since people have asked for a tad more of an idea of the direction and focus of the future Background Fundaments. Based upon feedback from students, this new term and the following term’s Background Fundamentals will concentrate on the visual effects knowledge and tasks that artists run into on a daily basis – focused on method and theory not individual applications. Over the next two terms we will be covering all the cool and no so cool but important things that come up. From label replacement, matching 3D and live action, keying and lighting, and even some 3D stereoscopic effects. In each case we will try and make the class self contained to that week, while addressing real world shots, with an eye to both budget and timescale. Yes we will even try and budget and cost shots as we go. Plus we get to fly in helicopters and stick needles our (digital eyes). – We hope this will be the most hands on and fun BKD yet.

If you like the challenges in Term 3 – you’ll really enjoy this new term. Classes will either be HOW to approach a shot, or be part of our new one off ON SET specials showing how to work on set and on loaction. We figured we’d pepper the course with these ON SET specials as it they been popular in the past – and it is important to get our of the dark suite and always keep in mind practical options of things you can do on set. You will once again get material to download and work with – and we will have more of our rapid real world challenges. We recommend The Encyclopedia of Visual Effects by Damien Allen as an accompanying textbook for this course, and the next. It is not mandatory, but it will serve as a great reference and provide additional source material to practice with, including material from ILM.

Class 1: Poking your eye out – worked example
Class 2: Wire Removal – how to approach it
Class 3: Working in Space
Class 4: Working with 3D passes and practical tricks
Class 5: Making it work in stereo. Stereoscopic comps
Class 6 – On-Set 1: Helicopter shooting
Class 7 – On-Set 2: Digital camera workflow
Class 8: Comping into stock footage – worked example:
Class 9: Selling a Shot: Stunts and comping
Class 10:Keying tricks and theory of how to approach a difficult shot.

01
Nov
09

T0824 – Turbo Training Advanced Visual Effects 2

urbo Training: Advanced Visual Effects 2

Visual Effects guru and particle effects master Allan McKay is back with another round of stellar particle effects as part of his latest training kit: Turbo Training: Advanced Visual Effects 2.

This time out, Allan has created seven new project-based tutorials that push the built-in Particle Flow particle system to the limit and beyond. With a running length of over 6 hours, this training DVD is aimed at intermediate and advanced users. Allan starts off with easier effects like creating a DNA strand out of particles, then ramps up to more complex natural effects including procedural lava and particle fire, as well as building a crumbling iceberg, splashing barrels and exploding tanks.

To achieve several of these effects, Allan spends time showcasing two Autodesk Certified Animation Plug-ins: AfterBurn 3 and Particle Flow Tools: Box 1 and discusses how they can extend what the core PFlow particle system can do.

Finally, Allan illustrates how to set up your render passes and through the use of Eyeon’s Digital Fusion compositing application, blends the various layers together to achieve the final effects.

01
Nov
09

T0823 – Turbo Training Advanced Visual Effects

If you’re looking for training beyond the basics, then the Advanced Visual Effects DVD is for you. This DVD volume (part of the new Turbo Training collection) contains over 14 hours of material from special effects creator and Particle Flow master Allan McKay.

Aimed at intermediate and advanced users, the Advanced Visual Effects DVD showcases much of Allan’s talent and techniques for producing incredible animation using 3ds Max and the Particle Flow particle system. Starting with simple examples, Allan works up to more complex effects including generating procedural tornados and volcanoes, as well as a drip system that must be seen to be believed. He also covers topics including the use of procedural materials, reactor 2 physics basics.

Additionally, an entire section is devoted to his use of Autodesk Certified Animation Plug-in AfterBurn 3, showing how he makes believable explosions, ground fog, clouds and more.

01
Nov
09

T0822 – Turbo Squid – Turbo Training FumeFX Essentials

Turbo Squid FumeFX Essentials
Running Time: 3 hours, 35 minutes

Effects specialist and Autodesk Master Allan McKay has created a brand new training DVD for users interested in coming up to speed with the powerful Autodesk Certified Animation plug-in FumeFX. This DVD demystifies the various controls for making believable FumeFX simulations. You’ll be amazed at what the FumeFX engine is capable of, creating everything from animated burning paper and huge fiery explosions to bubbling caudrons and dirt/dust effects.

This 3.5 hour training course is perfect for new users who want to get up speed quickly with the sophisticated FumeFX plug-in, as well as for intermediate users who want to tweak their effects for astonishing results. Sample files are included so you can dissect or modify them later to achieve an even deeper understanding of this plug-in technology.

Course outline:

Project 1: Getting Started
Total Running Time: 34:58

Project 2: Campfire
Total Running Time: 57:17

Project 3: Magic Cauldron Part 1
Total Running Time: 17:33

Project 4: Magic Cauldron Part 2
Total Running Time: 14:43

Project 5: Breaking Ground
Total Running Time: 11:33

Project 6: Burning Paper
Total Running Time: 30:01

Project 7: Explosion
Total Running Time: 19:55

Project 8: Adding Fuel
Total Running Time: 29.25

01
Nov
09

T0821 – Turbo Squid – Turbo Training – 3DS MAX – Cloth Techniques

With the recent inclusion of the cloth tools (known as clothfx to many users) into the Autodesk Subscription Program for 3ds Max, more animators than ever have begun to look for training to help them get more out of the product than the basic tutorials provide.
This DVD training goes above and beyond normal flags and curtains cloth examples, and shows you how to create far more complex garments using the GarmentMaker modifier, as well as giving you an arsenal of information that will help you be more productive in less time.

Topics covered in this 3 hour module include: understanding how cloth reads the modifier stack, GarmentMaker techniques, multi-layered clothing, bias-cut cloth, pleats and creases, animated constraints and plenty of helpful tips and tricks to enhance your workflow. Below is the tutorial listing:

1. Introduction
2. Set up for Cloth
3. GarmentMaker Tips
4. Tailoring Cloth
5. Money Bag Example
6. Modelled Cloth Tips
7. Biased Cloth Basics
8. Biased Cloth Example
9. Pleats/Seams Basics
10. Pleats Example
11. Group Contraints
12. Layered Cloth Basics
13. Layered Cloth Example
14. Intersect/WrapIt

As a special bonus, Size8 Software has provided two freeware plug-ins with this DVD: Intersect and WrapIt that can be used to diagnose your cloth sims and help you even more.




 

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