07
Jul
09

T0619 – Digital Apprentice Workshop Humanoid Animation I David Weinstein

Humanoid Animation I features the most complex walk cycle ever recorded for an animation tutorial video. In this video veteran animator David Weinstein will show you how he breaks down and begins his walk cycles – moving onto cleanup – and finally the high resolution details. Using a layering technique, David will show the viewer how to understand the mechanics of each section of the body. Building and blending all the body quadrants together to achieve a full character walking performance. Then in the final stages bringing the character to life by adding high frequency animation additions including keyframed skin, muscle, fat and facial performance. This is a tutorial that should not be missed.

Features Include
Walk Breakdown
Reference Study
Bipedal Locomotive Theory
Creating Seamless Loops
Blocking
Cleanup
Layering Techniques for Walks
Physics and Body Mechanics
Muscle, Skin, Fat Animation
Facial Animation


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